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3D Surface Texture Analysis
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Applications Using Photometric Stereo (PS)


Resolve and suppress albedo

One useful property of photometric stereo is that it implicitly separates the component of the image due to surface topography from the component due to surface colouring, i.e it can break camouflage (see below). This property makes photometric stereo extremely useful in several applications.

Classical texture analysis makes no distiction between the visual texture of a surface that is due to surface markings (albedo) and that due to the roughness of the surface (topographical). The example below illustrates the difference between these phenomena and their interaction.


Perceived image


Topographical image

Albedo image

An image texture may be due to a combinnation of surface albedo (right) and surface shape (left).

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Last update: June 2009   © Copyright 2003 - 2009, Jerry's Taurus Studio, Disclaims & Terms